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Mar 11, 2025
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IM 305 - 3D Assets Modeling and Development Credits: 3
An overview of simulation, engine-based, and real-time game systems with a focus on theory, creation, and animation of three-dimensional models used within a game context using industry-standard software.
Pre-Requisites: IM 350, or CS 366. Co-requisites: None Terms Offered: Fall Repeatable: May not be repeated for credit Lecture: 3 Lab: 0 Discussion: 0 Clinical: 0 Requirements: None
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